Product Designer
Senior designer working with innovative companies to solve complex problems through a strong understanding of product design. Over 10 years of experience in a variety of verticals from global e-commerce apps to Fortune 500 fin-tech. Extensive knowledge of user interfaces, interaction animation, and the latest design workflows.
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Product Designer / May 2022 - Present
As a product designer at Atoms, I worked on the Merchant Platform team within Otter, the platform that enables restaurants to manage orders, delivery apps, analytics, and operations from a single system. I designed internal and customer-facing tools that supported global integrations with major online food ordering platforms. My work included operational tooling for managing merchant and customer data at scale, as well as onboarding for SMB and enterprise customers. I collaborated closely with product, engineering, data, and operations teams to translate complex workflows into intuitive product experiences. -
Product Designer II / Jul 2021 - Apr 2022 · 10 mos
As a product designer at Wish, I worked on the post-purchase experience, identifying and solving issues customers encounter after placing an order. I partnered with product, engineering, data science, and operations teams to design solutions that improved order management, support workflows, and customer satisfaction. My work focused on simplifying complex operational processes and delivering clear, user-friendly experiences across the post-purchase lifecycle. -
Designer II / Aug 2018 - May 2021 · 2 yrs 10 mos
As a product designer at Microsoft, I designed human-centered experiences for mixed reality applications across Microsoft’s ecosystem. I led design explorations and working sessions while producing prototypes, visual systems, and product concepts to bring new experiences to life. Collaborating closely with cross-disciplinary teams, I iterated on designs through feedback and testing to refine and deliver production-ready solutions.
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Senior Interactive Designer / May 2015 - Aug 2018 · 3 yrs 4 mos
As a senior designer at Engine Digital, I led the design of web and mobile products for clients across a range of industries. I worked closely with cross-functional teams to define product direction, craft user experiences, and deliver visually compelling digital platforms. My role spanned the full product lifecycle—from early concept and strategy through design execution and launch—while mentoring other designers on the team.
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Senior Product Designer / Jul 2017 - Feb 2018 · 8 mos (Contract)
While at Engine Digital, I worked with Goldman Sachs’ product team on the design of Marcus, their first B2C financial product. I was responsible for creating responsive product experiences that translated the Marcus brand into a clear, modern digital platform. The role required close collaboration with designers and product managers across international teams to support the product’s launch in the UK.
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Senior Interactive Designer / Jun 2013 - May 2015 · 2 yrs
At Switch United, I designed interactive experiences that combined storytelling, technology, and design across digital platforms. I contributed to projects spanning film, television, and digital media, helping bring original IP and branded experiences to life. My work focused on pushing the boundaries of interactive storytelling through innovative product and experience design.
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Film Editor & Motion Graphics Designer / Jan 2013 - Jun 2013 · 6 mos
As a film editor and motion graphics designer at Urban Influence, I managed the production of video projects from concept through distribution. My work included storyboarding, editing, motion graphics, and collaborating with teams to develop video strategies that supported client goals. I also operated production equipment including cameras, audio, and lighting while ensuring high-quality creative execution across projects.
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Film Editor & Motion Graphics Designer / Jan 2012 - Jan 2013 · 1 yr 1 mo (Contract)
At Jalbert Productions, I worked across all aspects of post-production including video editing, motion graphics, color correction, and audio engineering. Projects ranged from commercial and branded content to digital media for major clients including Under Armour, ESPN, Tough Mudder, and Red Bull. The role required balancing technical execution with creative storytelling across a range of formats.